Rec Room is hiring a
Rendering Engineer
Rec Room
π΅ $148k-$172k
πRemote - United States
Please let Rec Room know you found this job on JobsCollider. Thanks! π
Summary
Join the Rendering team at Rec Room as a Rendering Engineer to craft the future of 3D rendering in their radically cross-platform title, collaborating with Art and User Generated Content teams to deliver graphics features and engine that empower developers and users to create amazing content.
Requirements
- A Bachelorβs degree in computer science or equivalent experience
- 2+ years of professional games development experience
- Fluency in C# and/or C++
- Experience with Unity, Unreal, or a similar game engine
- Solid understanding of 3D math and modern graphics hardware
- Excellent written and verbal communication skills
- A constant desire to learn, improve, and help others improve
Responsibilities
- Design, build, and maintain graphics features and infrastructure to be efficient, extensible, and easy to use
- Collaborate with both engineers and artists to solve complex technical problems and empower content creators
- Work autonomously to diagnose and solve runtime issues and performance bottlenecks across the studio
- Provide critical feedback to artists and developers on content implementation best practices
Preferred Qualifications
- Broad cross-disciplinary work experience (e.g., scripting, shaders, modeling, level design, optimization, character rigging, and/or content tools)
- Comfortable debugging, profiling, and optimizing both CPU and GPU
- Understanding of content authoring, implementation, and optimization best practices
- Experience working with virtual reality technologies (e.g., PSVR, Steam VR, Oculus Rift, etc.)
- Experience with mobile platform (iOS, Android) or consoles (Xbox, Playstation)
Benefits
- Flexible vacation
- Medical insurance
- Dental vision insurance
- Life and disability coverage
- Long-term care insurance
- FSA
- Commuter benefits
- 401(k) plan with company match
- Parental leave program
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