Jam City is hiring a
Senior 3D Artist, Remote - United States

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Senior 3D Artist closed

🏢 Jam City

💵 $94k-$123k
📍United States

Summary

Jam City is seeking a remote 3D Generalist with 5-7 years of gaming experience to create characters, items, and environments for mobile games. The ideal candidate should have strong visual design skills, expertise in Maya or other 3D art packages, and a portfolio demonstrating low-poly modeling, lighting, and texturing.

Requirements

  • 5-7 years of gaming experience on mobile (preferred), console or PC products
  • 7+ years of experience working with Maya or other 3D art packages
  • A strong portfolio/demo-reel showcasing mastery of low-poly modeling, lighting, and the creation and application of textures
  • Expert level understanding of mapping UVs for efficient texture use and consistent pixel density
  • Ability to optimize textures and models for mobile devices
  • Understanding of human and animal anatomy
  • Ability to interpret concepts and rougher turnarounds
  • Understanding of rigging and animation principles
  • Skills translating from concept art and reference art/materials to 3D models and textures
  • Expert eye for composition, layout, color theory, form, scale and level of detail
  • Able to meet deliverables and drive your work to completion within specified timelines
  • Great communication skills, both written and verbal, and a collaborative work ethic
  • Exhibits a mastery of industry standard 3D software (Maya, Photoshop, Zbrush)
  • Understanding of video game production phases
  • A strong understanding of Unity
  • Art degree or equivalent work experience
  • Knowledge of Substance 3D
  • Ability to give and receive constructive feedback
  • Sense of humor and optimistic approach
  • Able to multi-task like a pro
  • Passion for video games a must!

Responsibilities

  • Create and optimize mobile-device low-poly 3D models for production, including characters, environments and props
  • Create textures in various executions, from stylized to realistic
  • Fix existing art assets by editing UVs and textures, basic modeling practices, and screen shot/ reference generation
  • Participate in visual critiques and brainstorms
  • Assist Technical Artists in designing, implementing and maintaining 3D pipelines

Preferred Qualifications

  • 2D art skills
  • Experience with GIT
  • Experience with or affinity for Disney/Pixar

Benefits

  • Medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance
  • Pay Range: $94,000 — $123,000 salary per year
This job is filled or no longer available

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