Remote Senior Combat Designer

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Cloud Chamber

πŸ’΅ $72k-$150k
πŸ“Remote - United States

Job highlights

Summary

Join Cloud Chamber in creating industry-leading combat gameplay as a Senior Combat Designer. You will work with a team to implement combat content, solidify best practices, and mentor junior designers.

Requirements

  • Shipped one AAA title as a combat designer
  • Proven experience in executing an idea from concept to ship
  • Self-motivated, proactive, and solutions oriented
  • Excellent written, verbal, and visual communication skills
  • A desire to work in a closely collaborative environment
  • Knowledge of current game trends in technology
  • A deep love of games, with a desire to push the medium forward
  • Ability to take direction well
  • Humble, open to coaching, an iterative process, and group critique
  • A positive force multiplier with a great team-player attitude
  • Mature outlook on work ethics and responsibilities
  • Intermediate level problem solving skills
  • Ability to partner with a diverse group of personalities effectively and constructively
  • Strong organizational and communication skills, with a critical eye for detail
  • Self-motivated, curious, and collaborative
  • Flexible and collaborative mindset and attitude
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo
  • Uncompromising ethics and unwavering integrity
  • Willing to uphold the values of Cloud Chamber

Responsibilities

  • Work with a team of designers entrusted with implementing combat gameplay content in an immersive sandbox world
  • Help solidify best practices and workflows conducive to consistency and deliverability of game content within your team
  • Participate in the cross-pollination of ideas and sharing of knowledge amongst content creators
  • Support and mentor more junior designers in their career progression
  • Help build and refine the combat systems development and the gameplay framework for encounters
  • Collaborate with other developers to build an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world
  • Get creative: look beyond direct conflict, accommodate various play-styles and design encounters that can be resolved through player ingenuity

Benefits

  • Full range of medical, dental, vision, and basic life insurance
  • 14 paid holidays per calendar year
  • 15 days of vacation leave per year (subject to proration based on start date during the calendar year)
  • 10 sick days per calendar year

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