Senior Unreal Engine Artist

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OLIVER Agency

πŸ“Remote - United Kingdom

Summary

Join OLIVER, a global leader in bespoke in-house agencies, as a Senior Unreal Engine Artist specializing in automotive visualization. You will create high-fidelity, photorealistic content for automotive clients, showcasing exceptional detail and aesthetic refinement. Responsibilities include developing and maintaining Unreal Engine pipelines, collaborating with clients and internal teams, mentoring junior artists, and optimizing projects for performance. The ideal candidate possesses strong skills in CG pipelines, materials, lighting, reflections, animation, and cinematography. A passion for automotive visualization and a meticulous eye for detail are essential. The role offers opportunities for professional growth and collaboration within a supportive and inclusive environment.

Requirements

  • You are a highly skilled Unreal Engine artist with a passion for automotive visualisation
  • You have a meticulous eye for detail, a strong understanding of lighting, materials, and composition, and a drive to create truly exceptional imagery
  • You are comfortable working both independently and as part of a team, being able to take direction and provide it to your peers
  • You will enjoy sharing your knowledge whilst mentoring others, and strive to continually learn and develop proactively, keeping up to date with new software and techniques which help keep us ahead of the competition

Responsibilities

  • Creating high-fidelity, photorealistic automotive assets and environments within Unreal Engine
  • Developing and maintaining project-specific Unreal Engine pipelines
  • Working closely with clients and internal teams to understand project requirements and deliver outstanding results
  • Leading smaller project teams and mentoring junior artists (as required)
  • Optimising Unreal Engine projects for performance and stability
  • Exploring and implementing new techniques and technologies to push the boundaries of automotive visualisation
  • Troubleshooting technical issues and providing support to other team members
  • Creating high-quality shaders and materials that accurately represent real world finishes
  • Setting up realistic lighting and rendering solutions
  • Working with other artists and departments to ensure a cohesive final product

Preferred Qualifications

An interest in CG+AI (and how AI can be used to complement CG / content production as a whole) would be strongly advantageous

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