๐United Kingdom
Vfx Artist

nDreams
๐Remote - United Kingdom
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Summary
Join nDreams Studio Elevation, a fully remote VR-first studio, as a VFX Artist to contribute to world-leading innovation in VR games. You will bring game worlds to life, collaborating with the Art Director and team to create immersive experiences. This is a 12-month fixed-term, full-time (37.5 hours/week) contract based in the UK. Your work will involve developing and implementing effects, collaborating with other artists and programmers, and ensuring high-quality VFX delivery. The role requires strong skills in real-time engines, VFX software, and problem-solving. Competitive salary is offered, along with various benefits.
Requirements
- Excellent working knowledge of Photoshop, Unreal, Maya, or relevant equivalents
- Real-time engine experience in Unreal, creating VFX blueprints, shader networks, particles, dynamic systems, lighting, and post-processing
- Fundamental understanding of the importance of VFX on the usersโ final experience within performance constraints of VR hardware
- Ability to deliver on a varied selection of art styles, from realistic to highly stylised
- Strong problem-solving skills and attention to detail
- Ability to articulate and receive constructive feedback on own and peersโ work
Responsibilities
- Develop effects within a game project in collaboration with the Art Director/ Lead VFX Artist
- Create and implement effects that fit both the style of the game and the technical constraints of the platforms
- Contribute work back to the Core Tech project for re-use throughout nDreams
- Identify player issues where VFX could enhance enjoyment or understanding of the game
- Collaborate with other art team members, design, and Graphics Programmers on the implementation approach for VFX
- Consistently deliver impressive and dramatic VFX to projects
- Ensure VFX does not block the gameโs delivery against the vision for timing or quality reasons
- Elevate the enjoyment of the product by players through VFX
- Implement, troubleshoot, and debug VFX or cross-discipline VFX systems
- Shape and contribute to a VFX workflow for efficient design to delivery of effects within a game
Preferred Qualifications
- Experience with VR development
- Knowledge of scripting languages such as Python or HLSL
- Previous experience in the gaming industry
- Published products within the Console, PC, VR, or Mobile space in a VFX role
- Experience working with Pre-Viz tools for VFX
Benefits
- Flexible hours
- Duvets days
- Your birthday off
- Dedicated personal development time and support
- Regular socials
- Excellent holiday offering
- Pension scheme
- Health insurance
- Life cover
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