Lead VFX Artist

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nDreams

๐Ÿ“Remote - United Kingdom

Summary

Join nDreams Studio Elevation, a leading VR game studio, as a Lead VFX Artist. You will lead and mentor a team, shaping the visual effects in our upcoming VR games. This fully remote UK-based position requires expertise in real-time engines (Unreal), VFX software (Photoshop, Maya, Houdini), and a strong understanding of VR hardware limitations. You will collaborate with other artists and programmers to create immersive and high-quality visual effects. The role offers a competitive salary and excellent benefits, including flexible hours, personal development time, health insurance, and a pension scheme. We are seeking a proven leader with experience in game development and a passion for creating impactful visual effects in VR.

Requirements

  • Excellent working knowledge of Photoshop, Unreal, Maya, Houdini or relevant equivalents
  • Real-time engine experience in Unreal, creating VFX blueprints, shader networks, particles, dynamic systems, lighting, and post-processing
  • Fundamental understanding of the importance of VFX on the usersโ€™ final experience within performance constraints of VR hardware
  • Ability to deliver on a varied selection of art styles, from realistic to highly stylised
  • Strong problem-solving skills and attention to detail
  • Ability to articulate and deliver constructive feedback on own and peersโ€™ work
  • Implement, troubleshoot, and debug VFX or cross-discipline VFX systems
  • Shape and contribute to a VFX workflow for efficient design to delivery of effects within a game
  • Proven leadership and mentorship skills, with experience leading a team of artists

Responsibilities

  • Lead and mentor a team of VFX artists, providing guidance and support to ensure high-quality work
  • Define the visual language of effects within a game project in collaboration with the Art Director
  • Plan, cost, and deliver VFX work in coordination with the Production team
  • Create and implement effects that fit both the style of the game and the technical constraints of the platforms
  • Contribute work back to the Core Tech project for re-use throughout nDreams
  • Identify player issues where VFX could enhance enjoyment or understanding of the game
  • Collaborate with other art team members, design, and Graphics Programmers on the implementation approach for VFX
  • Consistently deliver impressive and dramatic VFX to projects
  • Ensure VFX does not block the gameโ€™s delivery against the vision for timing or quality reasons
  • Elevate the enjoyment of the product by players through VFX

Preferred Qualifications

  • Experience with VR development
  • Knowledge of scripting languages such as Python or HLSL
  • Previous experience in the gaming industry
  • Published products within the Console, PC, VR, or Mobile space in a VFX role
  • Experience working with Pre-Viz tools for VFX

Benefits

  • Flexible hours
  • Duvet days
  • Your birthday off
  • Dedicated personal development time and support
  • Regular socials
  • Excellent holiday offering
  • Pension scheme
  • Health insurance
  • Life cover

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