Crystal Dynamics is hiring a
Campaign Art Manager

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Crystal Dynamics

πŸ’΅ $90k-$156k
πŸ“Remote - United States

Summary

Crystal Dynamics is seeking an experienced Environment Art Manager for their Campaign team. The role involves overseeing the art team, ensuring alignment with project vision, and managing workflow. The position requires senior-level experience and strong leadership skills. Preference will be given to candidates with experience in third-person action-adventure games.

Requirements

  • Proven experience as a Senior Artist, Lead Artist , Art Supervisor, or Art Manager overseeing a significant portion of the development cycle on a high-quality game
  • Strong leadership and team management skills, with a focus on nurturing and developing talent
  • Excellent communication and interpersonal skills, capable of providing clear direction and feedback
  • Understanding of the art production pipeline and ability to manage resources and schedules effectively
  • A strong portfolio showcasing good compositional skills, high quality examples of 3D modeling and texturing in an organic environment, and a strong sense of atmosphere, mood, and storytelling through lighting, composition, and design choices

Responsibilities

  • Collaborate with the Art Director and other lead artists to align on creative vision and ensure cohesive execution across the Campaign team
  • Ensure artists understand and effectively implement the visual style for the campaign, leveraging strong composition skills to guide and mentor the team
  • Manage and mentor the art team, focusing on professional development, skill assessment, and career progression
  • Oversee the art production process, including scheduling, workload distribution, and resource allocation
  • Act as a liaison between the art team and other departments, ensuring clear communication and alignment with project goals
  • Evaluate and provide feedback on the team's performance, identifying areas for improvement and providing constructive guidance
  • Support the hiring process, including interviewing and onboarding new team members
  • Identify training opportunities and tools to enhance the team's skills and keep them updated with industry trends

Preferred Qualifications

  • Experience managing art teams in the gaming industry, particularly in third-person action-adventure games or similar genres
  • Extremely familiar with industry-standard software and tools, such as Unreal Engine, Maya, and Substance
  • Demonstrated ability to work effectively with cross-functional teams and external vendors

Benefits

  • Competitive regional salary
  • 100% employer-paid medical, dental, and vision insurance options
  • Professional development reimbursement
  • Flexible hybrid on-site/off-site work opportunities
  • 12 company paid holidays, plus additional paid days in December when the studio is closed for holiday break
  • The ability to accrue additional paid time-off

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