πUnited States
Lead Economy Designer
closed
Voodoo
πRemote - Spain
Summary
Join Voodoo's new Casual Studio and be part of a growing team working on Hole.io, one of our most promising games. As a Game Designer, you will design and optimize meta gameplay features, analyze in-game data, create economic models, and conduct A/B tests to enhance monetization and player engagement. You will collaborate with various teams, present findings to stakeholders, and stay updated on industry trends. This fully remote position requires 4+ years of experience in game design, ideally with puzzle or match-3 games, and a proven track record of success in player engagement and monetization. Voodoo offers best-in-class compensation and other benefits depending on your location.
Requirements
- 4+ years of experience as a Game Designer, ideally on a Puzzle or Match-3 game
- Track record of working with games that achieve long-term player engagement and retention
- Demonstrated experience in defining and maintaining Live Ops strategies to drive sustained engagement and monetization
- Experience working on F2P Match3 or Puzzle mobile games creating economy and monetization loops, and maintaining their balancing
- Demonstrated success in leading multidisciplinary teams to achieve design excellence and deliver engaging player experiences
- Clear communication skills in English, both written and verbal; Clear and concise
- Entrepreneurial mindset essential
Responsibilities
- Design and optimize meta gameplay features, such as progression systems, time-limited events, new game modes, quests, or player-driven goals, ensuring they contribute to monetization and player engagement
- Continuously analyze in-game data to identify opportunities for optimizing and growing game economies
- Create and maintain models of in-game economies, considering player progression, currency flow, and reward systems
- Deliver designs of A/B tests to experiment with different economic models and features, analyzing results to implement the most effective solutions; Monitor test performance and iterate on strategies based on data-driven insights
- Drive close collaboration with other Game Designers, Developers, Artists and Analysts to align feature strategies with game design goals and clear KPIs that prove success;Ensure that game economy models are scalable and adaptable to new game features or changes in player behavior
- Regularly present findings and recommendations to stakeholders, including the General Manager and Game Designers, to drive informed decision-making
- Stay up-to-date with industry trends and competitor strategies in casual games to identify opportunities for innovation and differentiation
- Apply industry best practices and learnings to enhance game monetization and player experiences
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
This job is filled or no longer available
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