Cloud Chamber is hiring a
Lead Rendering Engineer

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Cloud Chamber

πŸ’΅ $140k-$230k
πŸ“Remote - United States

Summary

Cloud Chamber is seeking a Lead Rendering Engineer to manage their team and work on stylized games using Unreal Engine 5. The candidate will be responsible for modifying core shaders, developing new rendering technologies, and collaborating with other teams to achieve artistic visions. A bachelor's degree in Computer Science or related field and at least 7 years of industry experience are required.

Requirements

  • Bachelor’s degree in Computer Science or related discipline
  • Minimum of 7 years industry or related experience
  • Experience shipping multiple AAA Unreal Engine console and PC games
  • Previous experience working in a lead role and as a graphics / rendering engineer
  • Strong 3D Math skills
  • Strong C/C++ experience
  • Experience with modern GPUs on the latest generation of gaming platforms
  • Good understanding and familiarity with Unreal Engine 4 or 5 from a graphic point of view
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline
  • Ability to research, analyze and optimize code to meet performance requirements
  • Ability to work independently and efficiently under reasonable deadlines
  • Proven organizational and leadership skills and willing to take initiative to communicate, coordinate, and negotiate between different disciplines with kindness and respect
  • Work ethic focused on dynamism and collaboration
  • Analytical and strategic thinker with communication skills to express clearly and concisely with technical and non-technical audiences
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization

Responsibilities

  • Prioritize, plan, organize, engineer, and execute creative technical solutions based on concept art and art direction
  • Design new tools and systems to achieve holistic artistic visions
  • Find creative solutions to make use of offline third-party tools, like Houdini, and marshal their data into the runtime
  • Effectively communicate and manage direct reports towards performant solutions
  • Collaborate with development partners across disciplines to best deliver and execute to the project's creative vision
  • Identify and implement best practices, workflows and pipelines that pushes the quality bar for your team
  • Mentor and help fellow engineers grow their skills
  • Undertake research and initiate information gathering prior to the commencement of new tasks to ensure all needs and technological considerations are effectively managed to meet defined goals
  • Actively improve skill sets and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages

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