ArenaNet is hiring a
Lead Technical Artist, Remote - United States

Logo of ArenaNet

Lead Technical Artist

🏢 ArenaNet

💵 $136k-$211k
📍United States

Summary

The job description is for a Technical Art Lead position at ArenaNet, focusing on Unreal Engine. The role involves leading and mentoring a team of technical artists, collaborating with cross-functional teams, developing tools, optimizing assets, and staying updated with industry trends. Remote work is available in certain states.

Requirements

  • Bachelor's degree in Art, Computer Science, or a related field (or equivalent experience)
  • 8+ years of related experience
  • Experience in leadership or mentorship roles within a creative team
  • Proven experience as a Technical Artist in the gaming industry, with a focus on Unreal Engine
  • Strong knowledge of 3D modeling, texturing, and shading workflows
  • Proficiency in Unreal Engine, including Blueprints, materials, and rendering techniques
  • Experience with performance optimization techniques for real-time rendering
  • Familiarity with game engines, rendering pipelines, and asset management tools
  • Excellent communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams
  • Strong problem-solving skills and the ability to work under tight deadlines
  • A passion for video games and a keen eye for detail in art and visual storytelling

Responsibilities

  • Lead and mentor a team of technical artists in creating high-quality art assets and visual effects for our games
  • Collaborate closely with artists, designers, and engineers to define and implement art pipelines and workflows that maximize efficiency
  • Develop tools and techniques to enhance the art production process, ensuring high-quality output while meeting project deadlines
  • Work with the art team to establish and maintain visual standards and best practices for asset creation and implementation in Unreal Engine
  • Optimize assets for performance, ensuring that visual quality is maintained across various platforms and hardware
  • Provide technical guidance on shading, lighting, and rendering techniques to enhance the visual fidelity of our games
  • Stay current with industry trends and emerging technologies to integrate new techniques and tools into our workflow
  • Participate in the planning and scheduling of art-related tasks to ensure project timelines are met
  • Troubleshoot and resolve technical issues related to art assets and workflows

Preferred Qualifications

  • Knowledge of animation systems, particle systems, and visual effects in Unreal Engine
  • Familiarity with scripting languages (e.g., Python, MEL) for tool development

Benefits

  • Medical, dental, vision and life insurance
  • Short and long term disability
  • 401(k)
  • Flexible and dependent care spending accounts
  • Paid time off
  • Paid holidays
  • Parental leave

Share this job:

Disclaimer: Please check that the job is real before you apply. Applying might take you to another website that we don't own. Please be aware that any actions taken during the application process are solely your responsibility, and we bear no responsibility for any outcomes.

Similar Jobs

Please let ArenaNet know you found this job on JobsCollider. Thanks! 🙏