ArenaNet is hiring a
Lead Technical Artist, Remote - United States
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Summary
The job description is for a Technical Art Lead position at ArenaNet, focusing on Unreal Engine. The role involves leading and mentoring a team of technical artists, collaborating with cross-functional teams, developing tools, optimizing assets, and staying updated with industry trends. Remote work is available in certain states.
Requirements
- Bachelor's degree in Art, Computer Science, or a related field (or equivalent experience)
- 8+ years of related experience
- Experience in leadership or mentorship roles within a creative team
- Proven experience as a Technical Artist in the gaming industry, with a focus on Unreal Engine
- Strong knowledge of 3D modeling, texturing, and shading workflows
- Proficiency in Unreal Engine, including Blueprints, materials, and rendering techniques
- Experience with performance optimization techniques for real-time rendering
- Familiarity with game engines, rendering pipelines, and asset management tools
- Excellent communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams
- Strong problem-solving skills and the ability to work under tight deadlines
- A passion for video games and a keen eye for detail in art and visual storytelling
Responsibilities
- Lead and mentor a team of technical artists in creating high-quality art assets and visual effects for our games
- Collaborate closely with artists, designers, and engineers to define and implement art pipelines and workflows that maximize efficiency
- Develop tools and techniques to enhance the art production process, ensuring high-quality output while meeting project deadlines
- Work with the art team to establish and maintain visual standards and best practices for asset creation and implementation in Unreal Engine
- Optimize assets for performance, ensuring that visual quality is maintained across various platforms and hardware
- Provide technical guidance on shading, lighting, and rendering techniques to enhance the visual fidelity of our games
- Stay current with industry trends and emerging technologies to integrate new techniques and tools into our workflow
- Participate in the planning and scheduling of art-related tasks to ensure project timelines are met
- Troubleshoot and resolve technical issues related to art assets and workflows
Preferred Qualifications
- Knowledge of animation systems, particle systems, and visual effects in Unreal Engine
- Familiarity with scripting languages (e.g., Python, MEL) for tool development
Benefits
- Medical, dental, vision and life insurance
- Short and long term disability
- 401(k)
- Flexible and dependent care spending accounts
- Paid time off
- Paid holidays
- Parental leave
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Please let ArenaNet know you found this job on JobsCollider. Thanks! 🙏