Summary
Join nDreams Studio Elevation, a leading VR studio, as a Lighting Artist to contribute to the creation of world-class VR games. This is a 12-month fixed-term, full-time (37.5 hours/week), fully remote position within the UK. You will collaborate with the art team to design and refine lighting and shading elements, ensuring optimal performance across multiple platforms. The role involves close collaboration with the Art Director and other departments to achieve a captivating visual experience. Competitive salary is offered based on experience. This is an excellent opportunity to work on innovative VR projects with a supportive and inclusive team.
Requirements
- Proficiency in industry-standard lighting tools and software (e.g. Unreal Engine)
- Worked with Baked Lighting Pipelines
- Knowledgeable on PBR Workflow
- A working knowledge of materials and environment art that is connected to lighting (lightmaps, HDRI setup, material lighting modes, light functions, etc)
- Optimization of lighting performance to maintain baking times and frame rates across platforms
Responsibilities
- Lighting levels in an optimised way that works across multiple platforms, including Quest VR
- Ensuring clear golden path lighting that guides the player through their objectives and highlights points of interest
- Working closely with the Art Director and Leads to develop and follow the artistic vision
- Collaborating with other departments to help create memorable and captivating visuals
- Creating and maintaining lighting documentation
Preferred Qualifications
- Adobe Photoshop and/or Substance Designer knowledge for texture editing
- Lighting Technical Art knowledge
Benefits
- Flexible hours
- Duvets days
- Your birthday off
- Dedicated personal development time and support
- Regular socials
- Excellent holiday offering
- Pension scheme
- Health insurance
- Life cover
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