Summary
Join That's No Moon, an independent game studio, as a Narrative Realization Designer. You will craft story events using cinematics, scripting, and visual language, collaborating with various teams to ensure a cohesive player experience. As an experienced generalist, you'll create and maintain Unreal Engine assets, manage complex interactions, and bridge the gap between disciplines. You'll need extensive Unreal Engine experience, a passion for narrative presentation, and strong technical and interpersonal skills. This is a temporary project hire position. Competitive benefits are offered, including medical, dental, vision, 401(k) matching, flexible PTO, supplemental life and disability insurance, and potential equity and profit share.
Requirements
- Broad experience with Unreal Engine and scripting best practices, ideally including sequencer, montages, blueprints, and event scripting.Β Animation systems experience a significant plus
- Passion for narrative presentation and the player experience, familiar with the work required to bring this content from concept to final
- Comfortable working within & driving the development of systems used to express story, character performance and player
- Working knowledge of narrative presentation techniques including cinematic language, timing, staging, performance & agency
- Strong technical problem-solving and interpersonal skills
- A passion for making games with the enthusiasm & skill to polish to the highest level of quality
Responsibilities
- Create & maintain Unreal Engine assets and manage complex interactions between systems, driving towards an engaging and fluid player experience
- Collaborate with animation, engineering, art & others to craft narrative moments, systems and experiences that express a world class narrative
- Communicate & consult between disciplines across the studio as a member of a connective tissue team β this role bridges multiple content categories
- Work with production & leads to plan and prioritize work on a micro and macro scale, actively participating in prioritization, scoping & creative discussions
- Help to drive iteration between disciplines with a focus on technical & aesthetic quality, feasibility & player experience
Preferred Qualifications
- Excellent communicator, comfortable translating the complexity of a wide variety of disciplines with accuracy and precision
- Approachable & enthusiastic about narrative and the technical underpinnings that bring a story to life
- Deep appreciation for the various crafts that go into games & a passion for helping to express them to the highest level of quality
- Actively engages with feedback at every level & is aware of the overlap between design and other disciplines
- Comfortable balancing priorities in a highly iterative environment
- Able to utilize lateral thinking to solve problems and utilize resources effectively
Benefits
- Medical
- Dental
- Vision
- 401(k) matching
- Flexible PTO
- Supplemental life and disability
- Equity
- Profit share
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