Remote 3D Character Artist and Animator
Aequilibrium
π΅ $57k-$86k
πRemote - Worldwide
Please let Aequilibrium know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Join us as a skilled 3D Character Artist and Animator to create and animate multiple human avatars for VR with a realistic art style. The successful candidate will customize these models for high-quality and performance-optimized use in Unity, with a focus on delivering immersive educational virtual reality experiences.
Requirements
- Strong understanding of the fundamentals of animation
- Working knowledge of anatomy and composition
- Proficient in one or more 3D software packages, including modeling, texturing, lighting, rigging, scripting, and tool creation
- Proven ability to create game-ready organic and hard surface geometry using high-poly to low-poly modeling and PBR surfacing techniques
- Intermediate knowledge of Maya, Blender, or any other 3D modeling tool capable of exporting FBX files
- Proficiency in creating node-based materials in Substance Designer and Unity 3D, as well as modifying textures in Photoshop
- Experience working on VR, AR, or XR technology projects, ideally with Igloo Vision and/or Oculus Quest 3
- Must reside in Canada, preferably in BC, ON, or QC
Responsibilities
- Create and customize high realistic character models using Maya, Blender, or any other 3D modeling tool capable of exporting FBX files
- Develop and integrate custom animations tailored to each model, with an emphasis on detailed facial rigging
- Collaborate with the art team and programmers to identify asset movesets and overcome optimization challenges
- Optimize models and animations for performance in Unity
- Ensure all characters and animations meet project specifications and quality standards
- Utilize Agile methodologies (Scrum or Kanban) with 2-3 week iterations/sprints
- Work with cross-functional teams to define and prioritize requirements, maintain backlogs, and guarantee timely, high-quality product releases
- Conduct research for reference materials and tools, actively participating in technical and artistic problem-solving
Preferred Qualifications
- Experience designing character models and animations specifically for educational VR applications
- Ability to speak French is an asset
Benefits
- Remote work
- Competitive compensation rates
- 4 weeks of paid vacation
- 4 weeks sabbatical leave after three consecutive years of service
- Medical, dental, and extended healthcare benefits (paid in full by the company!)
- Employee referral bonus
- Training and career development opportunities
- Regular in-person social events
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