Summary
Join Grip as a Senior Pipeline Developer to enhance workflows, video pipelines, and CGI processes by developing code for automation and improving visual results.
Requirements
- 5+ yearsβ experience as a Pipeline Technical Director/Engineer or similar development role
- Solid understanding of CG Pipelines
- Ambitious and autonomous, eager to explore new technologies
- Extensive programming experience in Python and its ecosystem
- Understanding of software stacks that span from client tools to backend services
- Fluent in the usage of version control systems (preferably git)
- Knowledge of databases and production management systems (Ftrack, Shotgrid, etc)
- Proficiency working with and developing for linux and windows operating systems
Responsibilities
- Develop and maintain pipeline core frameworks and services
- Collaborate proactively with cross-functional teams to understand and implement pipeline solutions
- Assist in migrating asset production towards an OpenUSD-centric pipeline
- Maintain internal documentation, provide technical support, and mentorship
- Stay updated with industry trends and emerging technologies to improve existing solutions
Preferred Qualifications
- Hands-on experience with OpenUSD is big plus
- Experience with 3DsMax is a big plus
- Experience in working or developing with node-based software such as Houdini, Katana, Gaffer, Blender, Nuke
- Understanding of Physically Based Rendering and experience of open standards such as MaterialX and OpenPBR
- Hands-on experience with Render Engines such as VRay, Arnold or RTX
- Experience working with distributed scheduling systems such as Tractor or Deadline
- Experience with other languages such as C/C++ or C#
- Experience with deployment systems, CI/CD pipelines
- Experience with microservices architecture
- Experience with container technologies and orchestration, preferably Docker and Kubernetes
- Knowledge in developing for realtime engines such as Omniverse