Cloud Chamber is hiring a
Senior Materials Artist, Remote - United States
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Summary
Cloud Chamber is seeking a detail-oriented Senior Materials Artist with 5+ years of experience to create high-quality materials for their next BioShock game. The role involves collaborating with various teams, maintaining the material library, and mentoring other artists. This is a fully remote role based in the United States.
Requirements
- 5+ years of experience as a Texture or Environment Artist with at least one shipped AAA game in a Senior role
- Strong knowledge of texturing software, preferably Substance Designer and Painter
- Ability to create materials in a range of styles - from realistic to hand-painted
- Familiarity with material layer systems
- Experience with shader networks and procedural texturing
- Familiar with Perforce
Responsibilities
- Create visually stunning textures and materials for physically-based rendering
- Work closely with Lead Artists and Art Directors to create textures that fit with Cloud Chamber's unique style
- Collaborate with 3D artists and designers to understand the content needs of the game
- Work with Engineering and Technical Artists to ensure materials are performant
- Collaborate with Lead Artists and tools teams to define tools and improvements necessary to meet content creator expectations
- Create 'Hero' assets that will set a quality bar for both in-house artists and outsourcing
- Help maintain and organize the material library
- Assist in look development and style exploration
- Mentor other materials artists
Preferred Qualifications
- Previous experience with game engines, Unreal a plus
- Traditional art skills are a plus
- Familiarity with texture sculpting techniques in Zbrush is a plus
Benefits
- Base pay offered is based on market location, and may vary depending on individualized factors for job candidates
- Total compensation package may include a bonus and/or equity awards and eligibility to participate in the 401(K) plan
- Employees will receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year), and will receive 10 sick days per calendar year
- Details of participation in benefit plans will be provided if an employee receives an offer of employment
This job is filled or no longer available
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