
Senior Technical Animator

People Can Fly
Summary
Join People Can Fly, a leading independent AAA game development studio, and contribute to the creation of high-quality action games. Maintain and improve the production and software pipeline, ensuring timely delivery of assets. Collaborate closely with modelers and animators to create characters, creatures, and props for Unreal Engine. Implement characters autonomously, including cloth, physics, and blueprint setups. Contribute to pipeline tools and work with engine and project leads on continuous improvement. Occasionally support recruitment and onboarding processes. This role requires 5+ years of experience in a similar role, proficiency in Maya, strong communication skills, and Python programming abilities. People Can Fly offers a comprehensive benefits package including 100% employer-paid health insurance, dental coverage, RRSP matching, paid time off, and wellness programs.
Requirements
- Typically 5+ years, Involved in the production cycle of at least 1 title
- Good mentoring skills
- Strong understanding of department dependencies and needed areas of collaboration throughout the project
- Great experience with Maya, specializing in rigging/skinning
- Strong understanding of anatomy and character movement with close attention to physical deformation
- Knowledge of facial rigs for games, television or film
- Strong physics simulation on cloth, hair and other physics items
- Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation
- Good programming skills, ability to write Python code
- Familiarity with Unreal engine art production pipelines including notably character/animation related features
- Self-motivation
- Strong verbal and written communication skills in English
Responsibilities
- Maintain the production and software pipeline and meet deadlines
- Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe
- Autonomously implementing characters in Unreal Engine including cloth, physics and blueprint setups
- Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets
- Contributes to pipeline tools and working with engine and project leads on continuous improvement of those engine tools
- Ability to provide clean and optimized assets or code within established systems and requirements
- Autonomously work on pipeline tools and working with engine and project leads and propose continuous improvement of those engine tools including pushing forward on R&D case studies
- Occasionally support Lead in recruitment projects with HR collaboration
- Occasionally support new hires onboarding process
Preferred Qualifications
- Modeling and animation experience
- Familiarity with other tools like Houdini and blender is a plus
Benefits
- Benefit package 100% paid by PCF. The insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage)
- Full Dental coverage, including major dental
- 4% RRSP matching before tax deductions, 100% vested on day 1
- Paid week off during Winter Holidays
- 20 paid vacation days and 5 paid sick days
- Free virtual health and mental well-being sessions are included in the plan for members and their dependents
- Personal development opportunities and ability to work in a global environment
- Work in a creative team with people full of passion for what they do
Share this job:
Similar Remote Jobs
