Senior Technical Artist - Tools & Pipeline

CD PROJEKT SA Logo

CD PROJEKT SA

📍Remote - Poland

Summary

Join CD PROJEKT RED as a Senior Technical Artist specializing in Tools and Pipelines to contribute to the development of Project Orion. You will collaborate with designers and developers, enhancing Digital Content Creation applications, ensuring tool scalability and performance, and writing high-quality code. Responsibilities include prototyping, researching, and integrating tools, providing documentation and training, and fostering cross-functional collaboration. The ideal candidate possesses at least 5 years of relevant experience, strong programming skills (C++, C#, Python), and familiarity with content creation software. The position offers a flexible working mode (remote-first or office-first) and various perks, including flexible hours, training opportunities, health benefits, and a welcoming work environment.

Requirements

  • At least 5 years of professional experience as a tools & pipeline developer or technical artist within the game or film industry
  • Strong C++, C#, and/or Python tool/plugin development and scripting professional experience
  • Familiarity with content creation software (Blender, Autodesk Maya, Substance Painter)
  • A good understanding of content creation processes and supporting varied content development teams
  • Experience creating, extending, and maintaining API’s for co-developers
  • Familiarity with developing application interoperability
  • Experience with network automation, batching, and packaged environment setups
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology
  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders

Responsibilities

  • Work closely with designers, artists and other developers to understand their needs and ensure the tools and pipelines
  • Extend and enhance Digital Content Creation applications such as Maya, Motionbuilder, or other DCC applications
  • Ensure tools scale without sacrificing performance, maintaining efficient smooth workflows for content teams
  • Write high-quality code that is optimised, bug-free, and aligned with project goals
  • Prototype, research, extend, and integrate in-house tools and third party solutions leveraged by our content development teams
  • Documentation, training, and guidance for development teams
  • Foster cross-functional collaboration to ensure developed tools and pipelines contribute effectively to all game systems and components

Preferred Qualifications

  • Familiarity with procedural content systems
  • Familiarity with UI/UX design patterns and paradigms
  • Familiarity with Unreal Engine 5
  • Experience in content performance/memory optimization

Benefits

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM
  • A welcome pack filled with goodies — to help you feel right at home once you join the team
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives
  • Psychological care — free mental health support and various well-being webinars
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city

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