Environment Artist

Logo of DECA Games

DECA Games

πŸ“Remote - Worldwide

Job highlights

Summary

Join DECA Games as an Environment Artist and contribute to the creation of game worlds' visuals, collaborating with a dedicated team to design, model, and texture environments.

Requirements

  • Proven experience in environment art for video games, particularly in MMOs or open-world games
  • Ability to take 2D concept art to completion
  • Proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop)
  • Strong understanding of lighting, composition, and color theory
  • Knowledge of game development pipelines and the ability to work with various game engines, experience with in-house engines is a plus
  • Strong teamwork and communication skills, with the ability to collaborate effectively with cross-functional teams
  • Ability to provide feedback to outsourcers

Responsibilities

  • Design and create visually stunning and immersive 3D environments, landscapes, and assets that seamlessly blend with the game's narrative and art direction
  • Contribute to the development of game worlds, including terrain, architecture, vegetation, and props. Ensure consistency with the game's lore and thematic elements
  • Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.)
  • Creatively model from rudimentary or unfinished concepts, showing understanding of the goals of the design, to final, production-ready models
  • Produce high-quality textures and materials to breathe life into the game's environment, emphasizing realism and visual appeal
  • Create shaders for environment assets, volumetrics, decals, ambient effects, etc
  • Collaborate with technical artists and engineers to optimize assets for in-game performance while maintaining artistic integrity
  • Work closely with art directors, level designers, and other artists to ensure that environmental art aligns with the game's overall vision
  • Provide feedback on environmental art created by other team members, ensuring it meets the established standards
  • Maintain comprehensive documentation and asset libraries for environmental assets

Benefits

  • Remote first company culture
  • Flexible work hours to support a personal work-life balance
  • Weekly remote Embodiment@Work breathing and workout exercises
  • Online language classes: English, German, French, Spanish etc
  • Working in a multicultural environment with people from over 30 different countries
  • Flat hierarchies with an open-door policy

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