Environment Artist (Senior or Above)

Logo of Omni Creator Products

Omni Creator Products

πŸ“Remote - United States

Job highlights

Summary

Join our team as a Senior Environment Artist at OCP, where you'll focus on modeling and texturing imaginative environments and props, collaborating with colleagues in Design, Gameplay, and Art.

Requirements

  • Expert at using Maya, Max, or Blender for modeling, retopology, and other core game art tasks
  • Expert at importing and presenting assets in Unreal Engine 5
  • Strong/Expert organic modeling skills in ZBrush or equivalent
  • Strong/Expert texturing skills in Adobe Substance Painter
  • Strong/Expert level knowledge of texturing, materials, and lighting for environments and props
  • Strong portfolio of modeling work for games, with an emphasis on high-quality environments
  • Ability to follow concept art and art direction
  • Able to use, improve, or establish best practices for an environment asset pipeline
  • Demonstrated understanding of 3D art principles and ability to implement them efficiently
  • Experience solving visual problems, while working with a diverse art team
  • Ability to self-organize, time manage, and meet deadlines
  • Ability to communicate and collaborate effectively in a remote environment

Responsibilities

  • Working with the Art Director and team, develop or contribute to workflow standards for concepts, modeling, UV mapping, texturing, lighting, and more
  • Contribute to an asset pipeline that supports a strong and versatile visual style
  • Participate in constructive feedback sessions, and uphold a high-quality bar in your and your colleagues’ work
  • Work collaboratively with a range of technical and creative colleagues to help set the art direction of ambitious projects that can be delivered on time

Preferred Qualifications

  • Experience with authoring assets for Nanite and Lumen in a production setting
  • Comfortable authoring materials in UE5
  • Comfortable authoring substances and textures using Substance Designer
  • Experience working with PCG in Unreal Engine 5, or a similar procedural world building tool

Share this job:

Disclaimer: Please check that the job is real before you apply. Applying might take you to another website that we don't own. Please be aware that any actions taken during the application process are solely your responsibility, and we bear no responsibility for any outcomes.
Please let Omni Creator Products know you found this job on JobsCollider. Thanks! πŸ™