Intern - 3D Technical Artist, Solutions Team

Logo of Magnopus

Magnopus

💵 $39k
📍Internship - United States

Job highlights

Summary

Join Magnopus, a content-focused technology company, as a motivated 3D technical artist intern to help create rich experiences across the physical and digital worlds. Collaborate with cross-functional teams, gain hands-on experience in designing and presenting experiences within the OKO Connected Spaces platform, and contribute to strategic discussions regarding the future direction of the product.

Requirements

  • Portfolio of work showing modeling and texturing expertise across a variety of types of models with a focus on environment models, props, and sets
  • 1 year of experience with real-time content creation including: Experience with hard surface, and environment modeling using Maya or Blender
  • Experience creating textures and materials
  • Experience with modeling, UV mapping, and texturing
  • Experience optimizing geometry down to a low-polygon count (but knowing where to preserve details)
  • Experience with Photoshop
  • Digital art asset production

Responsibilities

  • Collaborate with cross-functional teams, including engineers, designers, QA testers, product managers, and artists, to assist in the creation of proof-of-concept projects for connected spaces
  • Gain hands-on experience in designing, implementing, and presenting experiences within the OKO Connected Spaces platform
  • Participate in product demos to gain experience and exposure while working with top industry clients and customers worldwide
  • Assist in playtesting the product, identifying potential feature improvements, and reporting any issues to the relevant teams
  • Contribute to strategic discussions regarding the future direction of the product and its user experience

Preferred Qualifications

  • Experience prototyping / developing games, or VR/AR titles using a real-time 3D game engine like Unity or Unreal
  • Examples of work showing an ability to work in different visual styles
  • Ability to create concept and previsualization assets
  • Interest in taking film-quality assets and preparing them for performant rendering in an AR/VR environment
  • Experience creating textures using Substance Painter
  • Experience lighting and creating material and shaders in Unreal, and or Unity
  • Photogrammetry and 3D Scanning experience
  • Basic Scripting Knowledge (C# / Javascript / Python)

Benefits

  • Generous health care
  • Time off

Job description

Magnopus is a content-focused technology company founded by a diverse team of Oscar and Emmy winning artists, interactive designers, and engineers from games, films, and unusual places. We’re passionate about creating rich experiences across the physical and digital worlds in ways people haven’t seen yet.

We are working on cutting-edge XR virtual production applications and films which allow people to connect deeper to the world around them in order to feel touched, inspired, educated and entertained. We are seeking YOU, a motivated 3D technical artist intern, to help us bring these experiences to life using our product.

Responsibilities

  • Collaborate with cross-functional teams, including engineers, designers, QA testers, product managers, and artists, to assist in the creation of proof-of-concept projects for connected spaces. Gain hands-on experience in designing, implementing, and presenting experiences within the OKO Connected Spaces platform.
  • Participate in product demos to gain experience and exposure while working with top industry clients and customers worldwide.
  • Assist in playtesting the product, identifying potential feature improvements, and reporting any issues to the relevant teams.
  • Contribute to strategic discussions regarding the future direction of the product and its user experience.

Must Have

  • Portfolio of work showing modeling and texturing expertise across a variety of types of models with a focus on environment models, props, and sets.

1 year of experience with real-time content creation including:

  • Experience with hard surface, and environment modeling using Maya or Blender
  • Experience creating textures and materials
  • Experience with modeling, UV mapping, and texturing
  • Experience optimizing geometry down to a low-polygon count (but knowing where to preserve details)
  • Experience with Photoshop
  • Digital art asset production

Would Be Nice

  • Experience prototyping / developing games, or VR/AR titles using a real-time 3D game engine like Unity or Unreal.
  • Examples of work showing an ability to work in different visual styles.
  • Ability to create concept and previsualization assets.
  • Interest in taking film-quality assets and preparing them for performant rendering in an AR/VR environment.
  • Experience creating textures using Substance Painter.
  • Experience lighting and creating material and shaders in Unreal, and or Unity.
  • Photogrammetry and 3D Scanning experience.
  • Basic Scripting Knowledge (C# / Javascript / Python)

Eligibility

  • Recent graduate - within one year of graduation or a student currently enrolled in a program.
  • Able to work in LA Office (This is an onsite position and Magnopus is not offering relocation assistance at this time)
  • Available part time (approx 15-25 hours a week)
  • Authorized to work in the US
  • Passion for VR, AR, Media and Entertainment

It is required that you submit a portfolio/presentation of your work with your application. You may do so by providing a link to an online presentation, or attaching documents to your resume. All presentations must contain a detailed breakdown of the work.

$19 - $19 an hour

Magnopus is an experience focused technology company founded by a team of Oscar-winning artists, designers, and engineers from games, films, and other unusual places. We’re passionate about creating rich experiences that unite the physical and digital worlds.

Because we’re building the future, we endeavor to create a diverse, creative workplace where people from many perspectives collaborate across disciplines to create amazing things together. We invest in our employee’s progression with ongoing education and mentorship opportunities through their guilds, and support their happiness and productivity through generous health care, time off, and other benefits.

We try to foster a safe environment where we can take risks, and learn from our failures. While we value individual talents, we favor collaboration more. We believe that the leadership of the company works for the employees, not the other way around. We feel strongly that our employees guide who we are as a company and the work we create, so we look for characteristics of curiosity, empathy, respect, honesty, and courage in every candidate.

Though we’ve delivered a lot of crazy stuff, here are a few you can check out at home:

Mission: ISS

Disney Pixar Coco VR

Blade Runner 2049: Memory Lab

The Lion King - Virtual Production

Elixir

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