Remote Senior Artist
People Can Fly
πRemote - Canada
Please let People Can Fly know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Join People Can Fly, a leading independent AAA games development studio, and contribute to the artistic vision and development of a product with a specialized focus on creating fantastic vistas through the generation of matte paintings, skyboxes, and background geometry.
Requirements
- 5+ years of experience in video game or film production, demonstrating strong traditional fine art skills and training
- Proficient in illustration, painting, organic forms, color theory, perspective, 2D & 3D design, with expertise in composition, rendering, and lighting
- Specialized in creating efficient 360 vistas using 2D/3D elements for parallax effects, with a focus on matte painting
- Mastery in modeling, rendering, and texturing, utilizing tools such as Maya, Substance Painter/Designer, Photoshop, and ZBrush
- Familiar with video game development workflows, including high and low poly modeling, texture painting, particle systems, UV layout, animation, VFX, and engine optimizations
- Basic knowledge of runtime materials and experience in animating environmental FX like clouds and lightning
- Excellent communication, organizational, time management, and interpersonal skills
- Able to work independently with minimal direction, determining and developing optimal solutions
- Proven production experience in terrain and vista creation for AAA video games
- Proficient in terrain generation software like Gaea or World Machine
- Experience with Maya, 3ds Max, Blender, and ZBrush
- Strong collaboration skills and experience with PBR-rendered photo-realistic game assets
- Experience with Unreal Engine
Responsibilities
- Contribute to the artistic vision and development of a product with a specialized focus on creating fantastic vistas through the generation of matte paintings, skyboxes, and background geometry
- Collaborate effectively with a wide-range of development team members outside of their direct discipline
- Demonstrate proficiency in Level art workflow
- Generate and texture realistic terrains, bespoke vista assets, matte paintings, and skyboxes
- Create 3D models, sculpt, and paint 2D texture maps, ensuring adherence to quality standards and artistic vision
- Collaborate with Art Director, Art Lead, and other artists to achieve cohesive aesthetic and conceptual representation
- Coordinate with Lighting, FX, and Tech Art teams to optimize vistas for frame rate and technical requirements
- Work with Tech Art to develop non-destructive tools for landscape generation and optimization
- Proactively innovate and document cutting-edge workflows to inspire fellow artists
- Contribute to other aspects of Environment Art production as needed, such as set dressing and world building
Benefits
- 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live)
- 401K with 100% match, up to 3% of employee salary
- Paid week off during Winter Holidays
- 20 paid vacation days and 5 paid sick days
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents
- A competitive salary and performance-based annual bonuses (up to 20%)
- Personal development opportunities and ability to work in a global environment
- Work in a creative team with people full of passion for what they do
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