Remote Senior Environment Artist
Crytek
πRemote - Germany
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Job highlights
Summary
Crytek is seeking a Senior Environment Artist for their Hunt: Showdown team. The position can be on-site in Frankfurt or remote from specified countries. Responsibilities include creating photorealistic environments within CRYENGINE and supervising junior artists. Requirements include 5+ years of game development experience, strong software skills, interpersonal skills, good English communication skills, and a portfolio demonstrating environment art proficiency.
Requirements
- 5+ years experience in game development
- Strong ability to create believable, realistic environments in a real-time engine
- Strong knowledge of 3ds Max or Blender, Photoshop, Substance Designer / Painter and Zbrush
- Strong knowledge of common real-time game engines
- Established interpersonal and organizational skills
- The ability to manage and supervise mid-level and junior artists and willingness to carry out mentorship tasks
- Ability to deliver and receive constructive feedback
- Good English communication and writing skills
- Positive, problem-solving and team-oriented attitude
Responsibilities
- Work with lead artist and other artists to ensure consistency between vision and implementation of environment assets
- Understand and follow style guides to guarantee the consistency of the game
- Create believable and photorealistic environments within CRYENGINE
- Create game-ready assets given the technical limitations
- Supervise and mentor junior artists on the team
- Provide and accept direction
- Explore new technologies on the given platforms to achieve best possible results
- Work within inter-disciplinary teams of artists and level designers
- Work together with our tech-art department to improve workflow
- Coordinate with other studio groups including level design and production to achieve project objectives
- Complete all tasks in a timely manner and to a consistent high quality standard
Preferred Qualifications
- Experience with CRYENGINE
- Experience with procedural content creation
- Experience with photogrammetry
- Outsourcing experience
- Passion for first-person shooter game
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