Senior Level Designer

nDreams
Summary
Join nDreams as a Senior Level Designer to translate game design visions into engaging levels. You will collaborate with various teams (Art, Design, Tech, Production) to create compelling game levels and gameplay experiences. Responsibilities include designing levels, developing workflows, implementing gameplay mechanics, and ensuring high-quality development and testing. You will also mentor junior designers and contribute to improving the design pipeline. The role requires proficiency in Unreal Engine and a broad understanding of game development principles. Flexible work options (in-office, hybrid, or remote) are available.
Requirements
- Proficient technical skills in Unreal Engine for level design, implementation, and iteration
- Broad understanding of Game Development, Agile methodologies, and Design principles
- A passion for VR and games across various platforms, with a solid grasp of level design principles across different gameplay genres
- Awareness of the interdisciplinary nature of level design and the necessity for extensive cross-team communication with design, art, and code teams to deliver complete levels
- Excellent written and verbal communication, documentation skills, and the ability to articulate abstract concepts clearly
- Demonstrated ability to work effectively both independently and as part of a team
Responsibilities
- Design and create compelling levels aligned with the game vision, ensuring excellent player experiences
- Collaborate on and contribute to the development of level design workflows, maintaining clear communication and dependency mapping with Art, Design, Production, and Tech teams
- Work closely with the wider team to design, create, and implement gameplay locations, mission scenarios, and level mechanics, iterating to achieve the highest quality
- Ensure proper development, testing, presentation, documentation, and communication of your work across the development team and studio
- Provide constructive feedback to other teams regarding their work's impact on the final level design experience or tools required to meet level design goals
- Contribute to refining the design implementation pipeline to improve game quality, player engagement, comfort, and development efficiency
- Work directly within Unreal Engine, creating levels and gameplay moments
- Mentor and coach other level designers, offering constructive feedback
Preferred Qualifications
A keen VR enthusiast, knowledgeable on the trends and hottest games in this sector of the industry and in particular the games design and playable content perspective
Benefits
- Flexible work options: In-office, hybrid, or remote
- Excellent holiday offering
- Pension scheme
- Health insurance
- Life cover
- Flexible hours
- Duvets days
- Your birthday off
- Dedicated personal development time and support
- Regular socials