Senior Narrative Designer

Cloud Chamber
Summary
Join Cloud Chamber's global development team as a Senior Narrative Designer, contributing to the creation of immersive narrative experiences for a new BioShock game. Under the guidance of the Lead Narrative Designer, you will collaborate with various creative teams to develop interactive game systems, implement narrative content in Unreal Engine 5, and ensure consistent narrative quality. You will participate in cross-disciplinary pods, contribute to narrative processes, and communicate progress to developers and writers. This fully remote role, based anywhere in the US, requires extensive game development experience and a passion for interactive storytelling. The role offers a competitive salary, comprehensive benefits, and the opportunity to work on a highly anticipated title.
Requirements
- 5+ years of experience in game development, or similar field
- At least one AAA title, credited as a Narrative Designer, Quest Designer or Level Designer
- Game engine proficiency required, Unreal engine 4 and/or 5 preferred
- Excellent understanding of interactive storytelling practices with a high degree of motivation to create immersive interactive narrative experiences
- Enhance team effectiveness in a dynamic, collaborative, and distributed environment, working seamlessly across multiple sites alongside Artists, Engineers, and Game Designers with a strong team-player mindset
- Ability to give and receive constructive feedback and iterate on solutions
- Ability to respond elegantly to difficult changes, finding solutions to creative or production constraints
- Deep knowledge of the current gaming industry development landscape, technologies, and tools
- Strong written and verbal communication skills
- Ability to be independent and autonomous
- Open to feedback and direction. Can produce quick, quality revisions
- Strong organizational skills, with a critical eye for detail
- Work ethic focused on dynamism and collaboration
- A positive force multiplier with a great team-player attitude
- Open to travel
- Possess a deep love for the BioShock franchise
- Willing to uphold the values of Cloud Chamber
- Proficiency in French is required
- Proficiency in English is required to effectively collaborate with teams based in the United States
Responsibilities
- Collaborate with the Design and Narrative teams to develop interactive game systems related to narrative delivery
- Work in Unreal Engine 5 to implement narrative content
- Participate in cross-disciplinary pods to deliver dynamic narrative experiences
- Develop and communicate creative and user experience guidelines that ensure quality and consistency across various narrative techniques
- Contribute to the development of narrative processes and pipelines with the production team
- Communicate progress, workflows, and availability of game features to content developers and writers
- Collaborate across development sites globally on a day to day basis
Preferred Qualifications
- Visual scripting experience preferred
- Ability to maximize value out of existing narrative systems
- Desire to learn, improve, and build skills. Seeks out cross-disciplinary feedback
Benefits
- Bonus and/or equity awards
- Eligibility to participate in our 401(K) plan
- Full range of medical, dental, vision, and basic life insurance
- 14 paid holidays per calendar year
- Minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year)
- 10 sick days per calendar year
- This is a fully remote role that may be based anywhere in the United States