Critical Mass is hiring a
Senior Studio Artist, Unreal Engine
closedCritical Mass
Summary
The Freelance Senior 3D Artist is responsible for bringing creative ideas to life using their expertise in various 3D software and Unreal Engine. They will process complex CAD or FBX files, import and verify models and textures, identify and correct issues, optimize textures, manage vehicle model variations, render high-quality prototypes, execute rigging and animation, and build custom environments. The candidate must have at least 6 years of experience with Maya or Cinema 4D and 4 years of experience in Unreal Engine. Additional qualifications include basic blueprints knowledge, experience with automotive and high-end rendering pipelines, and proficiency with post-production and VFX pipelines.
Requirements
- 6+ years of experience in Maya or Cinema 4D
- 4+ years of experience in Unreal Engine
- Basic blueprints knowledge is required, C++ experience is a bonus
Responsibilities
- Intake and process complex CAD and/or FBX files for final use in Unreal Engine
- Import and verify the 3D model and textures in Unreal Engine
- Identify and correct geometry and texture mapping issues
- Assign and optimize textures in multiple lighting scenarios
- Manage vehicle model variations and material library in Unreal Engine
- Render high-quality, photo-real prototypes and fidelity samples
- Execute rigging and animation in Unreal Engine, correct faults if needed
- Model, texture and animate key elements to be used in UE environments
- Build custom small-medium scale 3D environments
- Place and animate virtual cameras
- Animate 3D models
Benefits
Competitive compensation and benefits packages
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