Turtle Rock Studios is hiring a
Senior Technical Artist
closedTurtle Rock Studios
Summary
Turtle Rock Studios is seeking a Senior Technical Artist (Procedural) to join their team. The role involves developing and maintaining asset pipelines, optimizing systems, coordinating with departments, and playing the game to understand its current state. The position requires 5+ years of experience as a Technical Artist in game development, proficiency with Unreal Blueprints, and expertise in AAA Game Engines. Preferred qualifications include experience with Unreal's PCG, Realtime Shaders and VFX/Simulation, and abilities in several areas such as characters, environments, animation, VFX, or lighting. Benefits include 100% Medical, Dental, Vision Coverage for you and your family, 401k Matching, Profit Sharing Plan, Student Loan Repayment Plan / College Savings Plan, Career Improvement Plan, Flexible Work Arrangements - In-House, Hybrid, and Remote, Generous Time Off Policy, Company Events - In-Person Summer Family Bash + Halloween Party + Virtual Events, Fully Stocked Kitchen + Sponsored Food Trucks.
Requirements
- 5+ years experience as a Technical Artist in game development with one or more shipped titles on multiple platforms
- Enthusiastic gamer with a passion for making great games
- Expert with procedural pipelines and how to design and optimize them
- Proficiency with Unreal Blueprints
- Team player and strong communication skills
- Experience addressing game performance and optimization
- Expert with scripting and programming languages, ex. Python, HLSL, or VEX
- Expert in AAA Game Engines (such as Unreal Engine)
- Experience with Houdini
Responsibilities
- Empowering art teams with flexible procedural tools and innovative workflows
- Investigate and assist with performance and memory optimizations
- Support the Art team by maintaining art pipelines
- Make recommendations on how to improve asset quality and art productivity
- Coordinate with all departments to achieve project goals
- Work with Programming and Production departments to develop risk/reward on game features
- Communicate changes and creation of new tools to the team; document relevant information and steps
- Play the game; understand the current state of development
Preferred Qualifications
- Experience with Unreal's PCG
- Experience with Realtime Shaders and VFX/Simulation
- Abilities in several areas such as characters, environments, animation, VFX, or lighting
Benefits
- 100% Medical, Dental, Vision Coverage for you and your family
- 401k Matching
- Profit Sharing Plan
- Student Loan Repayment Plan / College Savings Plan
- Career Improvement Plan
- Flexible Work Arrangements - In-House, Hybrid, and Remote
- Generous Time Off Policy
- Company Events - In-Person Summer Family Bash + Halloween Party + Virtual Events
- Fully Stocked Kitchen + Sponsored Food Trucks
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