Principal Environment Artist
closed
Digital Extremes
๐Remote - Canada
Summary
Join Digital Extremes as a Principal Environment Artist and help bring the enchanting world of Soulframe to life. You will create visually stunning and immersive environments using a proprietary engine across multiple platforms. Your expertise in art theory and modern DCC applications will be crucial in shaping the game's visual identity. A strong portfolio showcasing your high-fantasy work is essential. The ideal candidate thrives in an agile environment and possesses a keen understanding of efficient production techniques. You will collaborate with a team, provide and receive feedback, and mentor less experienced artists. This role requires significant experience in the video game industry.
Requirements
- 7+ years previous experience in the video game industry
- A portfolio that demonstrates excellent modelling and a strong understanding of environment texturing workflows (IE: PBR, Designer, tiling/trim/hybrid trim/decal textures and similar)
- A strong understanding of modern DCC apps (Designer, medium poly and sub-d modeling, Painter, etc.)
- Strong lighting skills and experience creating normal maps and applying shaders
- Above average ability to model, texture, and optimize props and assets for a state of the art next-gen game engine
- Possess exemplary oral and written communication skills
- University degree in visual arts with specialization in graphic design, commercial art, graphic communications or cartooning OR completion of a college diploma program in graphic art OR Equivalent experience
- A solid ability to optimize your models
- Exemplary written and verbal communication skills
Responsibilities
- Utilize your advanced traditional art skills and expertise with the latest DCC applications to create high-quality 3D models
- Develop game-ready art assets, including modeling, texturing, and UV mapping, with guidance from the Lead Artists and Art Directors
- Stay aligned with the projectโs vision, maintaining a deep understanding of the art and story of Soulframe
- Contribute innovative and original ideas toward all art aspects of the gameโs production and development
- Actively participate in the feedback loop including accepting feedback from and providing feedback within the art team as required staying current on the scope and understanding of the project
- Coordinate with Production and the team on the generation and supply of marketing assets as defined by the schedule
- Multitask effectively, prioritize competing demands, and following through on details
- Support and mentor other artists who are less experienced and require more direction
- Other responsibilities as assigned
Preferred Qualifications
- An excellent understanding of efficient techniques for game production, traditional art background or experience, strong composition skills, and a sense of colour theory
- Have a genuine interest and enthusiasm for Soulframe
Benefits
- Competitive salary with potential bonus opportunities
- Excellent benefits and paid time off
- Matching RRSP or Simple IRA
- Employee Assistance Program (EAP)
- Virtual access to Dialogue or Magellan, our mental wellness and healthcare services app
- Professional development and career support
- Work-life balance wellness subsidies
- Be part of โGiving Backโ through a multitude of fundraising venues at DE
- Employee events and team building exercises
This job is filled or no longer available
Similar Remote Jobs

๐Worldwide
๐United States
๐Canada

๐ฐ$80k-$225k
๐United States
๐United States
๐Brazil
๐Worldwide
๐ฐ$176k-$246k
๐Worldwide