Remote Technical Artist

Logo of Escape Velocity Entertainment

Escape Velocity Entertainment

πŸ“Remote - United States

Job highlights

Summary

Join Escape Velocity as a Technical Artist to support the Environment Art team and contribute to game development.

Requirements

  • 3+ years of experience in a Technical Art related field
  • At least one released title on the current or previous console generation (gen8, gen9), preferably AAA
  • Strong knowledge of one of the major 3D Modelling packages, preferably 3DS Max
  • Experience with a scripting language, preferably Python
  • Understanding of Object-Oriented programming
  • Ability to work independently with a high level of autonomy

Responsibilities

  • Work with art and engineering to understand art requirements and technical limitations
  • Work in partnership with the Environment Art Team to facilitate their work writing shaders, working on content etc
  • Research and prototype new techniques to improve the efficiency of content production
  • Acquire a deep understanding of engine tools and technology and be able to explain how to work with them to content creators
  • Analyze game performance using profiling tools, identify offenders, and propose solutions while considering visual targets

Benefits

Fully remote work

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