Figma is hiring a
Software Engineer in United States

Logo of Figma
Software Engineer
🏢 Figma
💵 $180k-$350k
📍United States
📅 Posted on Jul 3, 2024

Summary

The role is for a software engineer on Figma's Creation Engine team, where the employee will work on core technologies that power Figma Design and FigJam products. The team focuses on client-side code that runs in the browser and developing a C++/WebAssembly engine to ensure fast and reliable development of new products and features. The engineer will collaborate with designers, PMs, and engineers, build and maintain tests and infrastructure, communicate architectural designs, provide feedback to team members, help recruit new engineers, and work on various projects such as optimizing renderer performance, extending multiplayer protocols, and creating frameworks for maintaining performance and memory standards.

Requirements

  • At least 2+ years of professional experience shipping features or products with specialization in web frontend frameworks or C++/Wasm
  • Experience working on game engines, client side technologies and platforms, API products/integrations, and/or developer tools
  • Demonstrated coding fluency with one or more programming languages in a working context, including but not limited to: Typescript/Javascript, C++, React, Ruby, Java, Python, Go, or Rust
  • Experience communicating and collaborating regularly and effectively with designers, PMs, engineers, and stakeholders beyond your team (or org) to plan features and break down high level goals into tasks and timelines
  • A growth mindset and experience investing in the learning, development, belonging, and impact of your peers

Responsibilities

  • Regularly collaborate with designers, PMs, and other engineers beyond your team (or org) to plan features that unblock adoption across new categories of customers, and to break down high level goals into tasks and timelines
  • Build, document, and maintain tests, features, and infrastructure
  • Regularly communicate and document architectural designs and requirements
  • Provide thoughtful feedback to others on the team and facilitate spaces of learning, belonging, and impact
  • Help interview and recruit more talented engineers to Figma
  • Modularize our C++/Wasm engine to support new features in Figma Design and FigJam, as well as unlock the development of future product
  • Extend our multiplayer protocols to enable more advanced editing and collaboration modes across files
  • Create frameworks to maintain performance and memory standards across our products —we want to keep pushing the limits of what it's possible to create in a browser while maintaining a highly performant UX
  • Improve our file load times by dynamically loading needed content, optimizing our client-server protocols, and exploring ways to allow users to interact with files earlier
  • Optimize our renderer in order to increase frame rate during periods of heavy interaction with FigJam
  • Provide rich abstractions and APIs between our React/Typescript and C++/Wasm engine, or
  • Expand the way our users can extend the functionality of our products through plugins and widgets, our REST API, as well through new ML-powered extensibility features

Preferred Qualifications

  • 2+ years of experience operating in a hands-on technical lead capacity, ideally with multi-team purview
  • A passion for and experience with driving product direction and developing product platforms
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