ATMTA is hiring a
Technical Artist in Remote
![Logo of ATMTA](https://cdn.jobscollider.com/logo/automata-inc-5bcf.webp)
About Star Atlas
Star Atlas is a next-gen MMORPG metaverse emerging from the confluence of the Solana blockchain, Unreal Engine 5’s real-time graphics technology and decentralized financial protocols. Developed by ATMTA Inc., Star Atlas combines play-to-earn NFT mechanics with an AAA cinematic space-genre experience creating an economy that replicates the tangibility of real world assets and ownership.
About This Role
Job Title: Technical Artist
Reports To: Technical Art Director
In this role, you’ll be working closely with Artists, Engineers, and other Technical Artists to find both day-to-day and long-term improvements to the art pipeline for the Star Atlas team. This role requires in-depth technical knowledge and strong aesthetic inclination. The ideal candidate will have a comprehensive understanding of both real-time and standard production art pipelines. Determining optimal workflow, tools and import/export paths for all assets in the game is an important function for the role.
Responsibilities
- Work closely with the Art, Design and Engineering teams to effectively produce correct art content.
- Bring characters, ships & props to life with a mixture of rigging, animating and physics tuning.
- Help shape and evolve art pipelines, including tools, software, plug-ins and game technology.
- Establish and maintain art content pipelines focusing on Maya and Unreal Engine
- Check assets in terms of technical setup for their usage in Star Atlas.
- Investigate new techniques, assist in prototyping and help other developers with technical roadblocks
- Facilitate communication and asset pipeline between engineering and artist teams
Required Skills
- Demonstrate relevant experience in the game development industry.
- Passionate about innovation, improving pipelines, developing new tools and adapting to new technologies.
- Technical proficiency with Unreal Engine.
- Experience in using 3D graphics software such as Maya or similar, Houdini, Substance.
- Understanding of scripting/programming languages such as Python, C#, C++..
- Understanding of material and texturing workflows is a plus
- Loves to be part of a passionate team and can communicate effectively.
- Have a strong understanding of art content and techniques, including modeling, texturing and shading, and Physically Based Rendering
Similar Jobs
- 2 days ago💰~$160k-$200k📍Canada
- 5 days ago💰$120k-$165k📍United States
- 5 days ago💰~$114k-$135k📍Canada
- week ago💰$134k-$202k📍United States
- week ago💰~$121k-$232k📍United States
- week ago💰$90k-$135k📍United States
- week ago💰$80k-$150k📍Japan
- 2 weeks ago💰~$20k📍Germany
- 2 weeks ago💰$178k-$315k📍United States, Canada
- 3 weeks ago💰$80k-$120k📍United States