Lead Game Designer

Logo of Voodoo

Voodoo

πŸ“Remote - Spain

Job highlights

Summary

Join Voodoo's growing Casual Studio as a Game Designer and contribute to the success of Hole.io, one of our most promising games. You will design and optimize meta gameplay features, analyze in-game data, create economic models, and conduct A/B tests to enhance monetization and player engagement. Collaborate with a multidisciplinary team, present findings to stakeholders, and stay updated on industry trends. This fully remote position requires 4+ years of experience in game design, ideally with puzzle or match-3 games, and a proven track record of success in driving player engagement and monetization. Voodoo offers best-in-class compensation and other benefits depending on your location.

Requirements

  • 4+ years of experience as a Game Designer, ideally on a Puzzle or Match-3 game
  • Track record of working with games that achieve long-term player engagement and retention
  • Demonstrated experience in defining and maintaining Live Ops strategies to drive sustained engagement and monetization
  • Experience working on F2P Match3 or Puzzle mobile games creating economy and monetization loops, and maintaining their balancing
  • Demonstrated success in leading multidisciplinary teams to achieve design excellence and deliver engaging player experiences
  • Clear communication skills in English, both written and verbal; Clear and concise
  • Entrepreneurial mindset essential

Responsibilities

  • Design and optimize meta gameplay features, such as progression systems, time-limited events, new game modes, quests, or player-driven goals, ensuring they contribute to monetization and player engagement
  • Continuously analyze in-game data to identify opportunities for optimizing and growing game economies
  • Create and maintain models of in-game economies, considering player progression, currency flow, and reward systems
  • Deliver designs of A/B tests to experiment with different economic models and features, analyzing results to implement the most effective solutions; Monitor test performance and iterate on strategies based on data-driven insights
  • Drive close collaboration with other Game Designers, Developers, Artists and Analysts to align feature strategies with game design goals and clear KPIs that prove success;Ensure that game economy models are scalable and adaptable to new game features or changes in player behavior
  • Regularly present findings and recommendations to stakeholders, including the General Manager and Game Designers, to drive informed decision-making
  • Stay up-to-date with industry trends and competitor strategies in midcore games to identify opportunities for innovation and differentiation
  • Apply industry best practices and learnings to enhance game monetization and player experiences

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

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