πUnited States
Principal Artist

Age of Learning
π΅ $100k-$140k
πRemote - United States
Please let Age of Learning know you found this job on JobsCollider. Thanks! π
Summary
Join Age of Learning as a Principal Artist and lead the creation of art for educational games and experiences. You will design engaging characters, props, and environments, create interactive game assets using Adobe Photoshop, Illustrator, and Rive, and collaborate with designers and curriculum specialists. This role requires expertise in Adobe Photoshop and Illustrator, advanced knowledge of color theory, and strong traditional drawing skills. The ideal candidate will have 5+ years of experience creating art for interactive products and a passion for education and games. A Bachelor of Arts degree in a related field and experience with Unity are preferred. The estimated salary range is $100,000 to $140,000 USD.
Requirements
- 5+ years experience as an artist working on interactive products in a games or interactive production environment, either in-house or on a contract basis
- Expert knowledge of Adobe Photoshop and Illustrator
- Expert ability to create game-ready art that falls within technical guidelines
- Advanced knowledge of color theory and visual development, including storyboarding
- Desire to continually sharpen artistic abilities and broaden skillset
- Good communication skills
- Strong traditional drawing and rendering abilities
- Excellent time-management skills and the ability to meet deadlines under pressure
- A passion for education and games
Responsibilities
- Lead the creation of art for games and experiences by example
- Design appealing characters, props, and environments that are age- and product-appropriate, with an eye toward holistic look/feel
- Create interactive and game assets using Adobe Photoshop, Illustrator, and Rive
- Work with game designers and curriculum specialists to develop a visual style and concepts for games, activities, and experiences
- Work with development teams to meet the needs of various teamsβ delivery goals
- Develop and deliver best-in-class, implementation-ready game art assets
Preferred Qualifications
- Bachelor of Arts in Illustration, Animation, Fine Arts, Visual Communication, or related field
- Ability to optimize art for Unity
- Experience creating 3D art assets and/or animation a huge plus
- Some knowledge of 2D interactive animation tools like Rive, Spine, and/or Lottie
- Understanding of basic animation principles
- Applied understanding of the intersection of art and tech
Benefits
- 90% of employee health and welfare benefits premiums & 65% of dependent benefits premiums
- A 401(k) program with employer match
- 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
- Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
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