Senior Technical Designer

Electric Square Logo

Electric Square

πŸ“Remote - United Kingdom

Summary

Join Electric Square, a game development company with acclaimed titles like 'Diablo 4' and 'Assassin's Creed Nexus', as a Senior Technical Designer. Based in Brighton, UK (with remote work options), you will collaborate with design and engineering teams to architect new features for an exciting franchise. This role requires 3+ years of experience with UE5 and the Gameplay Ability System (GAS), including C++ and Blueprint skills. You will prototype game ideas, create and modify GAS attribute sets, and debug blueprints. Strong communication and collaboration skills are essential, along with the ability to effectively plan and manage your workload. The position is full-time and freelance.

Requirements

  • 3+ years of professional experience with at least one released project as a technical designer working with UE5
  • Working-to-expert knowledge of the Gameplay Ability System
  • Able to create & modify GAS attribute sets in C++
  • Comfortable using C++ to extend the functionality of classes to broaden the reach of the Gameplay Ability System to affect more in-game elements
  • Comfortable with advanced aspects of blueprinting, e.g. supporting networking, optimisation
  • Able to use blueprinting to create tools for other designers, e.g. create wider systems of existing specific examples
  • Comfortable debugging the blueprints of others, providing technical feedback and setting the technical standards for the team
  • Skilled at explaining necessary changes to less technically minded team-members following reviews
  • Can effectively plan/estimate/schedule tech design feature work
  • Able to concisely articulate game concepts and analyse game mechanics
  • Understand feedback and make a plan to address it
  • Strong collaborative and interpersonal skills. Excellent verbal and written communication skills, including with team members outside of the design team
  • Ability to manage time and workload effectively including planning, organising, and prioritising. Able to break down and structure tasks to meet deadlines efficiently
  • Highly self-motivated with a positive mental attitude and pride in delivering quality

Responsibilities

  • Works closely with the design and engineering teams to help architect new features, liaising between them to ensure features and tools meet all requirement
  • Can understand and expand existing systems, or create new game systems if necessary
  • Can do rapid prototyping to validate game ideas

Benefits

Working Pattern: Full Time, Remote

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